Empyrion Galactic Survival Vessels Guide

Empyrion Vessel Guide
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Empyrion Galactic Survival is a thrilling video game set in outer space where players assume the roles of brave space explorers venturing across unfamiliar worlds teeming with danger and wonder. The primary objective revolves around surviving harsh environments, over coming obstacles, and ultimately thriving amidst countless challenges. Players harvest resources, construct shelters, forge tools, and fend off alien creatures while navigating vast expanses between planets and stars.

Available on PC platforms, Empyrion boasts impressive graphics, immersive sound effects, and engaging gameplay featuring action packed combat sequences, puzzle solving activities, and social interactions with other online gamers. Gamers can choose from various difficulty levels catering to beginners and seasoned veterans alike. With frequent updates introducing novel features, improvements, and balance adjustments, Empyrion consistently refreshes its offering, ensuring a gratifying escapade for all interested in charting their path through the cosmos.

Welcome to our comprehensive guide on the various types of vessels in the popular sci-fi survival game, Empyrion Galactic Survival. These vessels come in three categories: Hover, Small, and Capital, each with unique features, strengths, and weaknesses. Let’s delve deeper into these classifications to help you make informed decisions while creating your dream spaceship.

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Hover Vessel

hover vessel

Formerly called the Ground Vessel, Hover Vessels are essentially hover crafts designed for travel and combat on a planet’s surface. To construct a Hover Vessel, you require a Hover Vessel Starter, obtained by fulfilling the following criteria:

  • Input: 1x Core
  • Raw inputs: A variety of ores, substrates, blocks, ice, organic resources, and stimulants
  • Crafting station: Portable Constructor, Large Constructor, or Advanced Constructor

Here’s what you should know about the Hover Vessel Starter:

  • Type: Building Block
  • Mass: 150 kg
  • Volume: 31.3 SU
  • Unlock Level: 1

While Hover Vessels cannot leave a planet’s atmosphere, they provide excellent mobility on terrain and modularity due to Empyrion’s voxel based building system. Also, experience this intense game at its best with Empyrion Cheap Server Hosting. So, use them wisely to navigate diverse landscapes and engage in ground combat efficiently.

Small Vessel

small vessel

For exploring planets, moons, and nearby celestial bodies, nothing beats the versatility of a Small Vessel. Although small in name, these ships offer multiple compartments for weaponry, equipment, and other essential components. You’ll need a Capital Vessel Starter to begin construction:

  1. Input: 2x Flux Coil and 1x Core
  2. Raw inputs: Various ores, substrates, blocks, and organic resources
  3. Crafting station: Large Constructor or Advanced Constructor

Let us introduce you to the basics of the Capital Vessel Starter:

  1. Type: Building Block
  2. Mass: 200 kg
  3. Volume: 40.0 SU
  4. Unlock Level: 5

Despite being limited compared to Capital Vessels, Small Vessels enable astronauts to conduct atmospheric flight and survey neighboring systems without relying on larger carriers – perfect for independent exploration.

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Capital Vessel

capital vessel

Embarking upon interstellar journeys necessitates a robust and spacious Capital Vessel. Combining transportation, habitation, and defensive mechanisms within a single unit, these colossal ships open up vast possibilities for intrepid voyagers. Creating a Capital Vessel involves several key elements:

  • Input: 2x Flux Coil and 1x Core
  • Raw inputs: Cobalt ore, neodymium core
  • Crafting Station: Large Constructor or Advanced Constructor

Additionally, Capital Vessels demand Erestrum which creates crucial subsystems such as generators, fuel tanks, cockpits, thrusters, gravity generators, and optional warp drives for long range expeditions. Here’s an overview of the Capital Vessel Starter:

  • Type: Building Block
  • Mass: 1.5 t
  • Volume: 400 SU
  • Unlock Level: 7

Building a Capital Vessel from scratch presents formidable challenges but offers unparalleled rewards. Construct bases, traverse galaxies, defend against threats, and establish communities across the cosmos.

Now that we have covered the basic vessel types in Empyrion Galactic Survival, let us proceed with further details regarding customization options, strategies, and top important tips for optimizing your experience.

Customizing Your Vessels

customizing option

Each vessel category provides opportunities for personalization through modules, components, decals, and paint jobs. Explore numerous combinations tailored to your preferred aesthetics and functionalities. Some aspects to focus on when designing your space craft include:

  1. Combat effectiveness: Equip your ship with turrets, missiles, shields, and armor to enhance its offensive and defensive prowess. Also, consider balancing speed, maneuverability, and fire power according to your intended role.
  2. Resource management: Ensure adequate energy generation, storage capacity, and efficient consumption via solar panels, reactors, batteries, and insulation materials. Also, allocate sufficient volumes for vital consumables like oxygen, water, food, and fuel reserves.
  3. Living conditions: Prioritize life support systems, medical facilities, recreation areas, and sleeping quarters if planning extended stays aboard capital vessels. Comfortable living environments contribute significantly towards crew morale and productivity during prolonged missions.
  4. Navigation and communication: Accurately map out star systems, monitor local hazards, and maintain reliable contact with fellow adventurers utilizing navigation computers, antennas, quantum communicators, and jump gates.

Strategies & Tips

  1. Experiment with different designs, iteratively refine prototypes, and share ideas with others to improve overall performance and appearance. Adapt your creations based on acquired knowledge, available technology, and evolving game mechanics.
  2. Establish clear roles for each vessel depending on mission parameters, player skills, and collective goals. For instance, assign smaller vessels for quick reconnaissance tasks, escort duties, and rapid response operations whereas deploy capital ships for logistical support, research projects, and colony establishment.
  3. Collaborative efforts yield better results than solo endeavors. Co ordinate blueprint sharing, resource pooling, co operative mining, joint defense, and also shared expertise amongst alliance members. Also, teamwork strengthens chances of success against challenging adversaries and facilitates faster progress throughout the game world.
  4. Utilize NPC drones for routine maintenance work, menial labor, security patrols, and also automated manufacturing processes. Enlist AI bots to assist with piloting tasks, managing inventories, healing wounded comrades, and executing specialized functions requiring precision and consistency.
  5. Engage in regular training exercises focusing on combat tactics, damage control, emergency procedures, and team coordination. Simulated scenarios hone individual skills and promote cohesive group dynamics essential during high stakes encounters or unexpected emergencies.

Conclusion

In conclusion, mastering Empyrion Galactic Survival entails understanding each vessel type’s intricacies and learning how best to exploit their potential benefits. By combining creativity, strategic planning, collaborative synergies, and continuous improvement, aspiring captains embarking on ambitious voyages stand poised for memorable experiences steeped in adventure, discovery, and camaraderie. May fortune smile upon your galactic journey, dear reader!

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FAQ

What are the primary differences between Hover, Small, and Capital vessels?
How do I obtain a Hover Vessel Starter?
What materials are required for a Capital Vessel Starter?
Can Hover Vessels enter space or leave a planet’s atmosphere?
Why would someone opt for a Small Vessel instead of a Capital Vessel?
Do all vessel types have similar construction processes?
Is there any restriction regarding where I can initiate my vessel construction?
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