In Factorio, choosing the right weapon can mean the difference between success and failure. From the basic Pistol to the powerful Railgun, each weapon serves a unique purpose and is essential for different situations. Whether you’re just starting out or facing massive hordes of enemies, these five guns in Factorio stand out as the most commonly used, each offering unique strengths and weaknesses to suit various combat scenarios.
The list includes the basic Pistol, the versatile Submachine Gun, the high-damage Railgun, the electric Tesla Gun, and the powerful Combat Shotgun. Each weapon is designed to handle specific types of threats, making them indispensable for various stages of the game. Let’s dive into what makes these guns in Factorio so essential. Whether you’re setting up your base in Factorio or planning your defense in Factorio.
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The Pistol: The Starter Weapon
The Pistol is the most basic weapon in Factorio, and it’s one of the first guns in Factorio players receive when starting the game in Free play mode. With a stack size of 5 and a shooting range of 15 (for normal quality), the Pistol is suitable for handling the smallest of enemy threats. However, it’s not the most efficient weapon for self-defense. Players are advised to upgrade to the Submachine Gun or other advanced firearms as soon as possible for better combat performance. Whether you’re playing the base game or exploring mods like the Space Exploration Mod in Factorio, this weapon will be your go-to choices.
Key Features
- Shooting Speed: 4/s
- Ammunition: Firearm Magazine, Piercing Rounds Magazine, Uranium Rounds Magazine
The Submachine Gun: A Step Up
The Submachine Gun is a significant upgrade from the Pistol. It fires the same types of ammunition and deals the same damage, but with a much higher rate of fire (10/s). This weapon can be installed in vehicles like the Car and Tank, which fire an additional 5 rounds per second and have a +2 range compared to the handheld version. The Submachine Gun is effective against moderate waves of small biters, but destroying nests efficiently still requires damage upgrades or the more expensive Piercing Rounds.
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Key Features
- Range: 18 (Normal Quality)
- Required Technologies: Military (Research)
- Produced by: Assembling Machine 1, 2, 3, Player
The Railgun: The High-Damage Option
The Railgun is an extremely powerful weapon that fires an electromagnetically accelerated projectile, capable of penetrating everything in its path nearly instantly. Despite its slow firing rate (0.5/s), the Railgun makes up for this with its high damage output. It is particularly useful for taking down hordes of dangerous enemies, where every shot must count. Railgun Ammo is the only type of ammunition it can use.
Key Features
- Range: 40 (Normal Quality)
- Required Technologies: Railgun (Research)
- Produced By: Cryogenic Plant
The Tesla Gun: The Electric Weapon
The Tesla Gun is a high-tech weapon that damages multiple targets with a burst of electricity. When hitting one target, the electricity can travel to other nearby targets with a 60% chance to jump. This weapon has a moderate firing rate (0.5/s), making it even more effective at damaging multiple targets. Tesla Ammo is the only type of ammunition it can use, and it can only be created in an Electromagnetic Plant.
Key Features
- Range: 24 (Normal Quality)
- Required Technologies: Tesla Weapons (Research)
- Produced By: Electromagnetic Plant
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The Combat Shotgun: The Advanced Shotgun
The Combat Shotgun is an advanced Shotgun with a good range, damage, and a higher rate of fire than the standard Shotgun. It provides a 20% damage bonus, which stacks multiplicatively with physical projectile damage research. This makes it a versatile and powerful weapon for both close and mid-range combat. The player can craft the Combat Shotgun or produce it in Assembling Machines, making it a versatile weapon for mid- to late-game combat scenarios.
Key Features
- Shooting Speed: 2/s
- Required Technologies: Military (Research) 3
- Produced By: Assembling Machine 1, 2, 3, Player
These five guns in Factorio are some of the most commonly used, each with unique strengths and weaknesses that make them essential for different stages and scenarios in the game. Whether you’re just starting out or looking to take down hordes of enemies, these weapons will be your go-to choices.
Conclusion
In Factorio, the right weapon can make all the difference in your survival and success. The Pistol, Submachine Gun, Railgun, Tesla Gun, and Combat Shotgun each serve unique roles. Also, they are essential at different stages of the game. Furthermore, by understanding the strengths and weaknesses of these weapons, you can choose the best one for any situation, ensuring you stay safe and efficient in your Factorio adventures.
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FAQ
What is the first weapon you get in Factorio?
The first weapon you receive in Factorio is the Pistol, which is given to you at the start of the game in Freeplay mode.
What is the Submachine gun’s firing rate in Factorio?
The Submachine Gun in Factorio has a firing rate of 10 rounds per second, making it a significant upgrade from the Pistol.
What is the main advantage of the Railgun in Factorio?
The main advantage of the Railgun in Factorio is its high damage and ability to penetrate enemies almost instantly, despite its slow firing rate.
Can the Tesla gun damage multiple targets in Factorio?
Yes, the Tesla Gun in Factorio can damage multiple targets as the electricity can jump to nearby enemies with a 60% chance to spread.
What is the damage bonus of the Combat Shotgun in Factorio?
The Combat Shotgun in Factorio provides a 20% damage bonus, which stacks multiplicatively with physical projectile damage research.
Where is the Railgun produced in Factorio?
The Railgun in Factorio is crafted in a Cryogenic Plant and requires advanced materials, including Tungsten plates and Superconductors
What technology is required for the Tesla gun in Factorio?
The Tesla gun in Factorio becomes available for crafting only after completing the Tesla Weapons technology research.